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Author Topic: Modding Left 4 Dead 2 without Vahalla  (Read 2288 times)

Offline SonicRaT

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #15 on: March 14, 2010, 02:53:29 PM »
It works for me, I don't frequent many different forums, so it's hard to keep track of problems people have. Anyway, happy modding!

Offline Nick

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #16 on: March 14, 2010, 03:13:45 PM »
Glad we could get something figured out.

Offline kamikazee

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #17 on: March 14, 2010, 08:48:51 PM »
someone should post a tut on how to use this :thumbsup:  :P

im back from a long break, missed you all <3

Offline Vv3AsOne

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #18 on: March 15, 2010, 10:14:13 AM »
It works for me, I don't frequent many different forums, so it's hard to keep track of problems people have. Anyway, happy modding!
Create an auto-updater. I will let you use my Server as I personally don't care how much bandwidth it kills :l.

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Offline SonicRaT

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #19 on: March 15, 2010, 12:46:07 PM »
I think for now there probably won't be any updates any time soon, it does what it's supposed to and I haven't heard anything for bugs yet (except those that are using saves without cfg's in them). I was going to try to just use the .NET publish to manage updates, but it's horribly unreliable and creates more trouble than it's worth.

Offline Vv3AsOne

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #20 on: March 15, 2010, 04:58:26 PM »
I think for now there probably won't be any updates any time soon, it does what it's supposed to and I haven't heard anything for bugs yet (except those that are using saves without cfg's in them). I was going to try to just use the .NET publish to manage updates, but it's horribly unreliable and creates more trouble than it's worth.
What language do you use? BTW.

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Offline SonicRaT

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #21 on: March 16, 2010, 10:00:28 AM »
A combination of C#/VB. It looks like I've started a trend though, Modio and unknown have dropped free public versions now too! I guess I need to go after Forza now.

Offline Vv3AsOne

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #22 on: March 16, 2010, 10:05:31 AM »
A combination of C#/VB. It looks like I've started a trend though, Modio and unknown have dropped free public versions now too! I guess I need to go after Forza now.
I'm going to talk to you in PMs kk ;).

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Offline SonicRaT

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #23 on: March 16, 2010, 10:42:52 AM »
PM's are slow, I'll PM you my msn/aim.

Offline Vysse

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #24 on: March 29, 2010, 02:51:10 PM »
just to let others know it's my site that it is on...honestly if you guys are keeping it up to date and such it doesn't matter to me either...ooo also vv3 sorry you had gotten banned new site up though youll have to reregister but wont be banned now :D

Offline xXTRauMaazXx

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #25 on: May 05, 2010, 12:51:07 PM »
Londoner i sent u a PM for a membership i told u i would get u one

Online ☠kill_seth☠

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Re: Modding Left 4 Dead 2 without Vahalla
« Reply #26 on: November 09, 2010, 11:20:53 AM »
Patched